Open to backend roles · Colombia

Hi, I'm Jose Piñeros.

backend developer

Nearly 20 years shipping software played by millions. Now building the systems behind it.

jose@pineros: ~
❯
Node.js◆TypeScript◆Java◆Spring Boot◆Python◆REST APIs◆SQL◆Firebase◆Beamable◆C#◆Unity◆Profiling◆Telemetry◆Git◆Node.js◆TypeScript◆Java◆Spring Boot◆Python◆REST APIs◆SQL◆Firebase◆Beamable◆C#◆Unity◆Profiling◆Telemetry◆Git◆

// 01 · about

From game client to server

I spent almost two decades in the games industry at studios like Jam City, Plai Labs and Bacon Games, building meta-game systems, in-game stores and live-ops features for titles such as FIFA Rivals and World War Doh.

The part I enjoyed most was always behind the screen: wiring clients to REST APIs, syncing player inventories and progression in real time, integrating backends like Beamable and Firebase, and profiling until every millisecond was accounted for.

Today I'm taking that full-time into backend engineering: designing APIs, data models and services with the same obsession for performance and reliability that high-traffic games demand.

~20

years writing software

6

studios & companies

M+

players reached

60

FPS, non-negotiable

GET /api/v1/me · 200 OK · 12ms

{
  "name": "Jose Piñeros Sandoval",
  "role": "Backend Developer",
  "location": "Colombia",
  "experience_years": 20,
  "previously": ["Jam City", "Plai Labs", "Bacon Games"],
  "shipped": ["FIFA Rivals", "World War Doh", "Champions Ascension"],
  "education": "Universidad del Quindío",
  "coffee": "required"
}

// 02 · current focus

Backend, full-time

Where I'm putting my energy now, and what I bring with me from years of shipping live products.

stack[0]

Node.js

TypeScript · Express · NestJS

stack[1]

Java

Spring Boot

stack[2]

Python

FastAPI · scripting

RESTful API designData modeling & SQLAuth & securityPerformance profilingReal-time data syncObservability & telemetry

❯ git diff games..backend --stat

Backend integration

Years consuming and shaping REST/JSON APIs for player progression, inventories and live-ops at scale.

Performance mindset

Deep profiling of memory, CPU and GC pressure to hit 60 FPS on low-end devices. Same discipline, now for latency.

Commerce & telemetry

Built in-game storefronts, marketplace transactions and analytics hooks tracking conversion and runtime metrics.

// 03 · experience

Commit history

Nearly two decades of production software, newest first.

  1. d9dc453Feb 2025 — Jun 2026· 1y 5m· Bogotá

    Bacon Games — Unity Developer

    • +Engineered core meta-game features, roster management and HUD layouts for FIFA Rivals, the official FIFA mobile title partnered with Mythical Games.
    • +Architected the in-game digital storefront: secure asset pipelines, web-view components and marketplace transaction interfaces.
    • +Integrated RESTful APIs and backend services for live player progression, inventory state and real-time data serialization.
    • +Implemented custom telemetry and analytics hooks tracking user behavior, store conversion and client performance.
    • +Ran profiling sessions to isolate bottlenecks and keep a consistent 60 FPS on target devices.
    • REST APIs
    • Telemetry
    • Marketplace
    • Profiling
  2. 739019eJan 2024 — Feb 2025· 1y 2m· Bogotá

    Rough House Games — Frontend Developer · Champions Ascension

    • +Architected UI/UX flows, social features and player profile systems for Champions Ascension on PC.
    • +Built client interfaces on top of asynchronous backend endpoints for seamless inventory syncing and profile updates.
    • +Integrated backend services for player authentication, live data synchronization and core meta-game systems.
    • Auth
    • Async APIs
    • Data sync
  3. 32291dcJan 2023 — Jan 2024· 1y 1m· Bogotá

    Plai Labs — Frontend Developer

  4. 2333e65Feb 2018 — Mar 2023· 5y 2m· Bogotá

    Jam City — Frontend Developer

    • +Owned the complete meta-game ecosystem for World War Doh: social features, clans and main navigation loops.
    • +Built and scale-tested the in-game shop and monetization flows, driving direct commercial conversion.
    • +Connected clients to proprietary backend systems and third-party APIs over secure JSON/REST.
    • +Led optimization initiatives eliminating memory leaks, GC spikes and CPU overhead across global mobile devices.
    • JSON/REST
    • Monetization
    • Memory/CPU
  5. ef39eacJan 2017 — Feb 2018· 1y 2m· Bogotá

    Brainz — Programmer

  6. c6e17b2Jun 2006 — May 2015· 9y· Armenia, Quindío

    Ethereal GF — Senior Programmer · Project Manager

    • +Nine years as Senior Programmer, including three and a half years (2008 — 2011) as Project Manager.

education

Universidad del Quindío

Bachelor's Degree, Software Analysis, Design & Development

2001 — 2007

// 04 · projects

Building in public

Pulled live from my public GitHub repositories, so this list grows as I ship.

// 05 · contact

Let's build something

Looking for a backend developer who has already worked on systems used by millions?

I'm open to backend roles, freelance work and interesting collaborations. My inbox is always open.

./say-hello